Course Guide & Glossary

Course Types &
Golf Glossary

Why does The Open play so differently from The Masters? And what's a "bump-and-run" anyway? Everything you need to follow a broadcast.

Types of Golf Courses

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Links Course

The original form of golf, originating on the sandy coastal strips ("links") of Scotland and Ireland. Links courses are firm, fast, and wind-dependent. There are few trees. The ground is undulating, the rough is thick and fescue-based, and the ball bounces and rolls unpredictably on the hard turf.

Examples: St Andrews, Royal Portrush, Carnoustie, Royal Birkdale — all Open Championship venues.

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Parkland Course

Tree-lined fairways, lush green turf, and soft conditions. The ball doesn't run as far as on links, and the aerial game — hitting the ball high and landing it softly on the green — dominates. Most US courses, and Augusta National, are parkland designs.

Examples: Augusta National, Pebble Beach, Oakmont, TPC Sawgrass.

Desert Course

Built in arid climates with desert scrub and rock replacing rough grass. Fairways are relatively narrow strips of maintained grass; miss them and you're in rock and sand. Common in the American Southwest and increasingly in Middle Eastern venues on the LIV and DP World Tour circuit.

Examples: Scottsdale courses (Phoenix Open), courses in Dubai and Saudi Arabia.

Shot Shapes & Ball Flight

Golf announcers talk constantly about how the ball curves. Here's what they mean.

Draw vs. Fade (for right-handed golfers)

  • Draw: Ball curves gently right-to-left. Generally considered the "pro shot" — it adds distance and tends to roll further after landing. Too much and it becomes a hook.
  • Fade: Ball curves gently left-to-right. More controlled and accurate, tends to stop quickly. Too much and it becomes a slice.
  • Hook: Severe right-to-left curve — usually unintentional. Trouble.
  • Slice: Severe left-to-right curve — the most common beginner mistake. Also trouble.
  • Straight: No curve. Rare and very difficult to control consistently.

Shot Types

  • Bump-and-run: Low, rolling shot played on links courses. Instead of flying the ball to the pin, you hit it low and let it run along the ground like a putt.
  • Flop shot: High, soft shot that lands and stops quickly. Used when you need to clear an obstacle and stop the ball near the pin.
  • Punch shot: Low, boring shot hit under the wind. Useful in links golf when wind would normally kill a high shot.
  • Stinger: Tiger Woods made this famous — a low, controlled iron off the tee that sacrifices distance for accuracy in the wind.

Golf Glossary A–Z

Every term you'll hear watching professional golf.

A–G

Address: The position a player takes when setting up to hit the ball.

Albatross: Three under par on a single hole (also called double eagle). Extremely rare.

Away: The player farthest from the hole plays first. "You're away" means it's your turn.

Back nine: Holes 10–18 on a standard 18-hole course.

Birdie: One under par on a hole.

Bogey: One over par on a hole.

Bunker: A sand-filled depression (hazard). Not to be called a "sand trap" by purists.

Caddie: The person who carries a player's bag, reads greens, provides yardages, and offers strategic advice.

Chip: A short, low shot played near the green.

Cut: (1) The line that eliminates the bottom half of the field after 36 holes; (2) a shot that moves right-to-left for a left-handed player.

Divot: The chunk of turf displaced by a shot. Proper etiquette requires replacing or filling it.

Dog leg: A hole where the fairway bends left or right, forcing a strategic decision about how to play the tee shot.

Drop: When a ball is unplayable or lost, you take a penalty and drop a new ball in a designated area.

Eagle: Two under par on a single hole.

Front nine: Holes 1–9 on a standard 18-hole course.

GIR (Green in Regulation): Reaching the green in par minus 2 strokes — e.g., in one shot on a par 3, two shots on a par 4. A key stat tracked on tour.

Grain: The direction in which grass on the green grows. Affects how a putt breaks.

Green: The closely cut putting surface surrounding the hole.

H–Z

Handicap: A numerical measure of a golfer's ability. Lower = better player. Allows players of different abilities to compete fairly.

Hole in one (ace): Holing the ball with the tee shot. Any par 3 is in range; rare on par 4s.

Honor: The privilege of hitting first on a tee box. Earned by having the lowest score on the previous hole.

Lie: Where and how the ball is sitting on the ground. A "good lie" = ball on short grass, easy to hit; "bad lie" = deep rough, tough shot.

Line: The intended path of a putt from the ball to the hole.

Lip out: When a putt rolls to the edge of the cup (the lip) and spins out rather than dropping in. Devastating.

Make the cut: Surviving the 36-hole cut and playing the weekend rounds.

Miss the cut: Finishing in the bottom half after 36 holes and going home without weekend earnings.

OB (Out of Bounds): Outside the course boundary, marked by white stakes. Hitting OB costs one stroke penalty plus distance — you replay from the original spot.

Par: The expected number of strokes for a hole or course.

Pin (flagstick): The pole in the hole with a flag on top. Helps players aim from a distance.

Pitch: A higher, shorter shot to the green, with more spin and less roll than a chip.

Putt: A shot played on the green with a putter, rolling the ball along the ground toward the hole.

Read the green: Assessing the slope and grain of the putting surface to determine how a putt will break.

Rough: The longer grass on the edges of the fairway.

Scramble: Saving par (or better) after missing the green in regulation. "Scrambling percentage" is a key tour stat.

Stance: The position of a player's feet when addressing the ball.

Strokeplay: Total strokes across all holes determine the winner. Used in all four majors.

Wedge: A high-lofted club used for short approach shots and shots from sand.

Yardage book: A detailed course guide used by caddies and players to calculate exact distances.

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